Coolio-Niato's Banner
Coolio-Niato

Age/Gender: 18, Male
Location: Toronto, Canada
Job: Undergrad

Newgrounds Stats

Sign-Up Date:
6/30/05

Level: 28
Aura: Light

Rank: Police Officer
Blams: 275
Saves: 433
Rank #: 11,059

Whistle Status: Bronze

Exp. Points: 8,300 / 8,700
Exp. Rank #: 1,771
Voting Pow.: 6.94 votes

BBS Posts: 1,774 (1.08 per day)
Flash Reviews: 245
Music Reviews: 12
Trophies: 40
Stickers: 0

Coolio-Niato's News

Jump to Page: [ 1 | 2 | 3 | 4 | 5 | 6 ]

Rhythmblaster 2 MUST be lagfree i says. And when i kept getting this rly big slowdown and enormous lag on the first boss i was MAD. I went through tons of code, simplifying, rephrasing, etc, and in the end the glitch was in the absence a small removal code in a certain situation.

Now that that is fixed, TEN LEVELS down, 2 more to go, its a hell of a lot of fun, free of lag =D, tons of powerups, enemies, music, bonus levels, its awesome.

Hope you guys will like it :P

(Also made a seperate gameplay option for Macs =D )

Updated: 08/03/07 9:40 AM 2 comments | Log in to comment! | Share this!
Coolio-Niato

RhythmBlaster2 in Production!

Posted by Coolio-Niato Aug. 1, 2007 @ 10:00 AM EDT

Code is completely redone, no lag AT ALL, no choppyness no nothing. 2 levels are currently finished, and here is a list of stuff you can expect in the upcoming rhythmblaster:

-6 levels + 3 bosses
-3 Bonus Minigames to gain lives + score
-8 Powerups including the new Bomb and Laser Blaster
-Continue options for those who just suck ( -25K score for + 5 lives =D )
-Control options for ArrowKeys and Mouse control.

On a side note, Rhythmblaster was ranked well this week =) It got 15th weekly and 5th in games weekly. Check it out if you haven't already =)

Thoughts, suggestions? < All appreciated.

Updated: 08/04/07 7:35 PM 1 comment | Log in to comment! | Share this!
Coolio-Niato

RhythmSnake in the Portal!

Posted by Coolio-Niato Jul. 28, 2007 @ 8:31 PM EDT

New release, RhythmSnake, is now on NG. Its my take on the classic snake :P

Enjoy and tellme watchu think =)

RhythmSnake

3 comments | Log in to comment! | Share this!
Coolio-Niato

RhythmBlaster 2? Its possible!

Posted by Coolio-Niato Jul. 26, 2007 @ 11:10 AM EDT

A followup sequal to RhythmBlaster is already crossing my mind, with some altered gameplay and reduced lag ideas. If you havent seen RhythmBlaster already...where the hell have you been?

> - RhythmBlaster

What would be something you would want to see in the next RhythmBlaster? Enemies/powerups/what?
Comments appreciated.

2 comments | Log in to comment! | Share this!
Coolio-Niato

RHYTHMBLASTER IN THE PORTAL NOW !

Posted by Coolio-Niato Jul. 25, 2007 @ 8:23 PM EDT

After weeks of hard work, RhythmBlaster is out for the public to see. Its been a hell of a few weeks, but I hope you enjoy it.

Here's the link. See how well you do in highscores =)

>- RhythmBlaster

-Coolio-N

3 comments | Log in to comment! | Share this!
Coolio-Niato

RhythmBlaster Hitting NG today!

Posted by Coolio-Niato Jul. 25, 2007 @ 12:15 PM EDT

By 5 o clock today, RhythmBlaster will be in the portal. The whole game is complete right now, so after a bit of testing it will be posted on Newgrounds and Kongregate.

With 3 musically synced levels and a final level with a synced boss, RhythmBlaster is going to be THE best rhythm game that Ive ever made. You'll get to be the judge of that though XD

Cya in a few hours :P

blasterpic.jpg

Updated: 07/25/07 3:18 PM 1 comment | Log in to comment! | Share this!
Coolio-Niato

Getting There >>>

Posted by Coolio-Niato Jul. 24, 2007 @ 9:10 PM EDT

6 enemies are now programmed and working.
2 songs are synced too!
3 more levels to make, then add a few menus and working highscores and it is finished.

RhythmBlaster is so close to done...Let these screenshots explain themselves.

screeny4.gif

2 comments | Log in to comment! | Share this!
Coolio-Niato

Next Update for RhythmBlaster

Posted by Coolio-Niato Jul. 23, 2007 @ 5:45 PM EDT

It is WELL on its way now. I could even presume it might hit NG this very week. Here's the lowdown:

+Finished:
Synced 1 full song
Coded 4 different enemy types
Collision detection with ship
Lives, score counter, high scores are working
Almost no lag whatsoever
Pause Menu, Quality Toggle
5 working Powerups

-Yet to complete:
4-6 new enemies
Menus and menu gfx
4 more songs to sync

By the end of the day Im guessing two more enemy types will be done. Its coming along much better than I expected, its a lot of fun to play and beautifully designed, its like a large musical masterpiece.

Comments, ideas, suggestions? Lemme hear em =)

screeny2.gif

2 comments | Log in to comment! | Share this!
Coolio-Niato

RhythmBlaster Update 2

Posted by Coolio-Niato Jul. 22, 2007 @ 7:21 PM EDT

If any of you are actually following this...

-2 more enemies down
-gfx improved
-less lag than before
-syncing complete for about 1/2 a song

Working on....
-sync for the rest of the song
-2 more enemy types
-possibly a boss?
-powerups and collision detection with the ship.
-scoring system

Comments, ideas, suggestions for songs, like before, are greatly appreciated.

1 comment | Log in to comment! | Share this!
Coolio-Niato

RhythmBlaster Update

Posted by Coolio-Niato Jul. 21, 2007 @ 11:47 PM EDT

Redid the whole base engine from scratch and added elements of code that I alrdy had from the old engine. RhythmBlaster is well on its way.

Two enemies done for now, normal squares which spawn to the music and fall straight down as well as snakes that pulse to the sounds. Shooting, collision detection and lag issues alrdy resolved (damn browser lag >=D ). Syncing still ahead cornandbeans' music and also some other audio tracks.

"Future" and GridWars are my main inspiration. This game is sure to set a new name for Rhythm games on Newgrounds and in the online gaming community. Not anything like DDR nor is it your standard Avoider either, RhythmBlaster has never been done. You'll just have to wait and see if Shooter Games can really mix with Rhythm Games.

Comments, Ideas, Song suggestions <<< All greatly appreciated.

Here's a screenshot:

snake.gif

Updated: 07/21/07 11:50 PM 4 comments | Log in to comment! | Share this!

Jump to Page: [ 1 | 2 | 3 | 4 | 5 | 6 ]