00:00
00:00
Coolio-Niato

Age 32, Male

Undergrad

University of Waterloo

Toronto, Canada

Joined on 6/30/05

Level:
28
Exp Points:
8,370 / 8,700
Exp Rank:
4,460
Vote Power:
6.96 votes
Rank:
Police Officer
Global Rank:
13,419
Blams:
275
Saves:
439
B/P Bonus:
10%
Whistle:
Bronze
Trophies:
40
Medals:
283
Gear:
9

Game Development Update

Posted by Coolio-Niato - July 5th, 2008


Well it is about 3 months I've been working on my turn based game and it is NOT EVEN CLOSE TO BEING RELEASED.

Why? (you may ask) Well, I'll tell you =)

A lot of the battle engine has been refurbished and I added new things to make the game more interesting and more tactics like =) This includes an energy bar for all characters and a multitude of skills you can buy, equip and enhance using attribute points.

Added onto this, I've made a few more character designs, some dialogs and progressed very far from my last update.

This game will probably take another 1 - 1 1/2 months before BETA, but that's just a random estimate. So for now I'm gonna leave you with a screeny of the skill & attribute menu so you guys can see the more interesting gameplay that is being built up in the game. And if you are wondering, no there is not title yet, but there is a storyline =)

Game Development Update


Comments

Is it going to a single player only game or will it be multiplayer as well?

Single player for now. Multiplayer possibly but dont take my word for it.

Looking pretty intense.

Intense is this game's middle name.

You're work will always impress me, I'm looking forward to it, you're fantastic!

Thanks =)

Holy crap....Coding this game must have been a bitch. Anyways the screenshot makes the game look even more promising.

Two question...1st one is are you going to release a teaser trailer for the game and 2nd you never announced who was doing the graphics for the game or have you announced it?!?!?!?!!?

Yeah... I'm at almost 4000 lines of code.

Teaser trailer possibly but still in at least a month or so. And as for the graphix I had said that I undertook all the responsibilites in this game, so I'm actually the programmer and artist and animator for this entire project =) Makes it more worthwhile I think.

I love your games dude and this one is gana be awsome

Damn right it's 'gana' be.

looks great

It is great.

'looks rad

It is rad.

Are the graphics drawn in Flash, or will they be generated with Denvish's API engine?

Also, looks fully sweet. Is it going to require a good computer to run all those 4000 lines of code?

Yeah all drawn in flash and I don't think a good computer is necessary no.

STOP MAKING SO MANY GAYYYYYYY-AMES.

<3

Ahaha <3

Is it true that there will be a ballerina mode where everyone is in tu-tu's and everything is pink? Or will we just have to rest easy knowing the main character is a giant flacid penis?

JK, I know it's actually a vagina, I'm not retarded.

Dammit don't spoil all the secrets for everyone!

Whoa, looking fine. Not that you'll have a shortage but if you happen to need an extra tester throw me a pm :P.

Yes. Fine it is looking. When I start a search for BETA testers it'll be on FP so yea.

Wow, this may even be better then Mardek 2 w00t

Mardek who? No.. seriously?

A non-rhythm game? It's nice to see you branch out anyways, you've got plenty of rhythm games under your belt already, experiment with other genres, go nuts. I love both turn-based strategy and rhythm games anyways perhaps combine both? :)

Haha there's no combination in this. Just full out tactics fun =)

Vicorous Blow? ^_^

looking really good man. I'd never be able to think up all these features into one fluid game, let alone code them! haha.

Thanks mon =) Vigorous simply meaning more health over the other opponent and you get a dmg boost.

I hope its as good as it sounds, :D
and multiplayer would be cool

Keep on hoping =) But to be frank, multiplayer would be tough to put in at this stage of the game, even as a side type.

Looks sweet, I bet there will be cool music in it. ^_^

Also, can you tell me where you got the music for Streamline? I want it on my iPod, it's a great song. =)

I will be using most of the tracks from the NG audio portal but most of them will be different from the current style I go with (techno) and be more classical and battle-y.

Some friend gave me the song XD

Looks great so far, although it looks a bit too complex for my tastes it still seems well worth playing.

I don't often like complex game environments either, not everyone does, but I'm trying to make the game progress easy and the menus, like above, have very simple things you can modify. (the attributes and buying/equipping skills). Also all of the skills and other sections can be rolled over to see what they are, and if that gets too annoying you can always toggle help =).

I'm trying to think this through for casual players and hardcore players alike.

In Coolio's world everything has a stroke!

Yessir!

This game actually looks awesome! Even if it isn't a rhythm game! ;pp (secret rhythm mini-games ftw btw ;pp)

If your beta estimate is anything to go by, it should be ready for me to play just as I get back from Africa! Perfect and awesome! Can't wait ;pp

Keep being awesome!! ;p

Will do!

This game looks like the sex/the shit/pretty good. And you can quote me on that. It reminds me of final fantasy tactics... an influence perhaps?

Nope. This is the hundredth time I'm saying this, but it's ok. Never played any FF games and this is rather influenced by Fire Emblem.

More Results