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Coolio-Niato

Age 33, Male

Undergrad

University of Waterloo

Toronto, Canada

Joined on 6/30/05

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For the last 4/5 hours Ive been going through code.

Posted by Coolio-Niato - August 2nd, 2007


Rhythmblaster 2 MUST be lagfree i says. And when i kept getting this rly big slowdown and enormous lag on the first boss i was MAD. I went through tons of code, simplifying, rephrasing, etc, and in the end the glitch was in the absence a small removal code in a certain situation.

Now that that is fixed, TEN LEVELS down, 2 more to go, its a hell of a lot of fun, free of lag =D, tons of powerups, enemies, music, bonus levels, its awesome.

Hope you guys will like it :P

(Also made a seperate gameplay option for Macs =D )


Comments

I agree the lag was kinda bad on RhythmBlader, I played it on Kongregate and struggled to really get anywhere because of it D:. (It did get better after a while though).

Also did you get my PM about what to implement for RhythmSnake for my arcade? I remember writing it but I don't remember sending it D:

Yea I got it, the moment I get RhythmBlaster2 on NG, I'll implement the api in rhythmsnake =) Should be around today, seeing as I only got 2 levels left to sync and a few thingsto do with highscores and menus.

Coolio, you always impress.

RhythmBlaster V2 was amazing =D

Fix up the bonus levels! You can pass through the horizontals if you go diaganol against them for a moment.

I'm sending you a PM with lots of questions to take up your time, okay? ^^

Great work again

Thanks.