Something like this always happens to all flash authors, well, now it's my turn. My turn based game I've been working on was saved yesterday and when opened today was saved IMPROPERLY! I dunno how, but unfortuneatly, all the code was shifted around in 100 different places, so I'll be pretty offset in the production. After bawling my eyes out for a few hours and trying to fix it I came to the conclusion I couldn't. Thankfully, none of the graphix were deleted and thankfully, I still have some important codes in old flash documents.
Sadly, I'll be rewriting most of the 4000 lines of code I had, but thankfully now that I have the full clear vision of the game in my head plus the menus and art and stuff still alive, it won't take too long to bring the code to its former glory, possibly even making the game better + more lag free + funner. :O.
Well yea, sorry to dissapoint, but it'll still be a few months before the game goes into BETA.
In other happier news, the Cardboard City Collab is out. I'm glad I could've helped out in the way that I could, I submitted a preloader game you can enjoy while waiting for the mammoth of a collab to load. Go check it out if you haven't already!
Well guys, that's all for this week's news.
Keep being cool!
ngfan14
You have to rewrite 4000 lines of code!? Well at least it might make the game a little bit more better.
I also liked the preloader in the Cardboard City collab. It was simple yet entertaining.